Resources
Writing & Game Creation
StoryStylus Tutorials
Media Files
Characters
• 400×500 recommended (headshot ratio 4:5)
• File size recommended: 50-75k
Items
• 700×525 recommended (landscape ratio 4:3)
• File size recommended: 50-100k
Locations (typically shown as thumbnails, can be expanded)
• 700×525 recommended(landscape ratio 4:3)
• File size recommended: 50-100k
Maps & Point-of-View Maps
Overhead maps (top down maps of cities, countries, etc)
• LARGE MAPS recommended (Players can zoom in for more detail. 1000×1000 to 2000×2000 range)
• For example, Manhattan island map is around 4000×4000, allowing for greater detail
• File size recommended: 1-5 Megs
POV Map (Example includes the world navigation in Hard Vacuum Lullaby)
• 1920×1080 will be the upper end, suitable for widescreen computer monitor.
• Use a jpg with medium to high compression.
• File size recommended: 500k – 1 Meg
Sound files
• File size recommended:
SFX=50-200 k
Environment/Music= 5-10Megs (depending on length)
Freelance Game Designers, Editors, Artists
Game Designers
Editors
William Hiles – Facebook
Artists
Stock Photography and Audio Resources
Stock photography websites
- List of 73 free stock photo websites – https://designschool.canva.com/blog/free-stock-photos/
- Pixabay – https://pixabay.com/
- Stocksnap – https://stocksnap.io/
- Romance covergraphics – http://hotdamnstock.com/
- Historical Photos Old Historical Pics Archive
- New York Public Library digital collections – http://www.nypl.org/blog/2016/01/05/share-public-domain-collections
- Copyright-free antique illustrations from British Library – http://qz.com/462565/how-to-access-a-million-stunning-copyright-free-antique-illustrations-released-by-the-british-library/
- Archived maps and plans of Vancouver, BC – http://www.vancouverarchives.ca/2016/03/31/over-2100-more-maps-are-now-online/
Map creation websites
- Worlds, maps, dungeons and more – http://donjon.bin.sh/
Audio
- Tabletop Audio – http://tabletopaudio.com/
- Audiojungle (Sound effects & scores) – http://audiojungle.net/