Kelsey from Nerdy but Flirty interviews our COO Jean Leggett
I recently had the opportunity to interview Jean Leggett, COO of One More Story Games, about the company and an exciting new development! They’ll be adapting Charlaine Harris’s novel Shakespeare’s Landlord into an interactive story game using their StoryStylus tool.
“Shakespeare’s Landlord is the first novel in a five-part series featuring Lily Bard, a tough and complicated woman who is determined to hide her nightmarish past from her small town neighbors. After stumbling across a body being dumped in a park late at night, Lily embarks on a journey to find the killer, as well as the reason they’re trying to frame her for the murder.”
Kelsey: How did the idea for One More Story Games come about?
Jean: The idea for One More Story Games (OMSG) came from my husband Blair Leggett, our CEO. He’d been in the games industry for over 15 years with companies like Electronic Arts and Zynga as a software engineer. In that time, he noticed quite a few games where story was not the priority and wanted to create something lasting that would bring characters to life and focus on storytelling.
The #1 reason people buy games is for the story/concept (Entertainment Software Association, Essential Facts 2015). At OMSG, we’re passionate about storytelling in games, and most importantly, we’re passionate about writers getting paid for their craft. This lead to building our game creation and publishing engine StoryStylus. It was built for new and veteran writers to create and publish story games.
Kelsey: What’s your favorite game that’s been made through OMSG?
Jean: I really love Hard Vacuum Lullaby. It’s our most recent release and uses a lot of the features we added to the engine this past fall. I love the soundtrack and sound effects. I love exploring the ship. I love that it’s a great story game that can be played in 30 minutes.